![]() Then, putting some points in Wits will help you move first in combat to get into a good defensive position to support the party. However, focus on Strength and Constitution first to increase your damage and health. Regarding the Fighter’s Attributes, you should primarily focus on Strength, Constitution, and Wits. If you have a caster in your party that is particularly good at fire magic, you can also take skills that put oil down on the battlefield for them to ignite for some fun party synergy. The Geomancer skills you should take are more focused on keeping your character alive by replenishing their physical armor. However, some of its best defensive skills require you to use a shield, so I highly recommend having one equipped to access them. However, Warfare also has some skills that can help you stay alive, like Challenge and Deflective barriers, so make sure to pick those up when you find them. So, if your character is performing well as a tank, feel free to invest in it further to let them help your party get some kills. The Warfare skills will primarily be used to increase your character’s mobility and damage. It would be best if you focused on this great combination while building your Fighter. The role of the tank is vital in Original Sin 2 because of how much damage enemies can deal to players, and making a fighter helps ensure your party will be covered in that regard.įighters start with the Geomancer and Warfare skills by default. The Fighter class is one of the most basic physical classes in Original Sin 2, so I suggest using it as a starting place if you aren’t comfortable with the game’s mechanics yet.
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